Package-level declarations
Types
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A tint that is always constant.
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A tint that is based on the custom model data value colors list.
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A tint that is based on the average value of a firework explosion component.
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A tint that is based on the grass color of a specific climate, based on the grass color map.
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A tint that is based on the map color component.
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A tint that is based on a potion.
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A tint that is based on the entity's containing team.